Part 92: Blackwell Epiphany - Update 17 (Part 1)
For those keeping score, today's update officially means we've gone longer than Convergence. By the time we finish Epiphany, it will have more updates than any of the other Blackwell games.Update 17
We've had Heather on the backburner for a while now. Time to see if we can get her sorted out.
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Let's try to catch up on what we know. Heather was a prostitute around the time she attended the Grace Group meetings. Some time after that - long enough for Michael to become a Priest - she contacted him and confided in him that she wanted to make a change in her profession, and in her life.
However, she obviously died before that happened, since her (quite young) ghost still seems to think she's a prostitute. She seems to be working for some kind of pimp named Ray. Cory informed us that Ray was found at Vantini during a police raid a while back. Rosa and Joey decide to investigate. If they can dig up Ray, or some information about him, they might learn something about what happened to Heather.
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Joey glares back at her.
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Fittingly, for such an old bar, Gilbert re-uses the Flashback music here. It's a great piece of music, I think.
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New location, fresh snow. Time for Rosa to start stompin'!
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Before heading inside, Rosa scouts out the area.
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There's a side gate here, but...
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...looks like we're not getting around the back easily. Not that we really have any reason to go there, anyway. Let's just head inside.
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Inside the very red interior of Vantini, Rosa finds a bartender and some old drunken lady.
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Rosa and Joey take a look around, first at the bartender.
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Then the old woman.
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They continue surveying the room.
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Continuing to look around, Rosa finds a couple of fairly obvious cast inserts.
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This is obviously a reference to Whittaker, who is a burlesque dancer in real life. I'm guessing "Mistress B" is either her stage name, or a simple reference to her name ('B' for 'Becca', I guess?) There is also a painting on the wall.
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This is a picture of Abe Goldfarb, who voices Joey.
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Now, there's actually a strange little easter egg here. If Joey tries to use his magic tie on the picture, some kind of portal opens up.
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Without warning, Joey is sucked into some kind of strange alternate dimension!
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This is a collection of characters that have been voiced by Goldfarb over the years for Wadjet Eye Games. From left to right, we have Reggie from Resonance, Rabbi Stone from The Shivah, Kane from Gemini Rue, Crispin from Primordia, and Zander from Puzzle Bots. They engage in a wacky little all-Goldfarb conversation.
Stone: Wherever this place is, it's not kosher.
Zander: Are we in space? Because this really looks like space.
Crispin: Does that mean you guys will implode? Because that would be AWESOME. Er, I mean tragic. Definitely tragic.
Kane: Trust me. We're not in space.
Reggie: You lot are missin' the bigger picture. The question isn't WHERE we are, but WHY are we here?
Stone: That's a question that's been asked since the beginning of time.
Reggie: That's not the point, mate. Think about it.
Kane: I'm thinking that I wish I still had my ship.
I have to say, I absolutely love that the music here is the NYU Theme from all the way back in the original Legacy - not even a Regin piece. It was probably the best track from Legacy, so good to hear it again.
Zander: What about you, little guy? Can't you fly out there and bring back help?
Crispin: I don't fly. I HOVER.
Zander: I can totally fix that! I'm pretty good with robots. You want a jet pack? I gave Hero a jet pack, once. He's due to re-enter orbit any week now.
Crispin: Um. No. Nobody messes around inside me except the Boss. Or shiny gynoids.
Reggie: Bloody hell. Stop and think for a blasted minute! Why are we here? What led us here?
Stone: Who can say? What led YOU here?
Reggie: Everything's connected. All things have a pattern that can be followed. So, what's OUR pattern?
Kane: You lost me, pal. Sorry.
Zander: No. Wait. I think I get it. You're saying there's some circuit that is connecting us all?
Reggie: Something like that, sure.
Kane: That's all great. But that still doesn't tell us what this place IS.
Stone: Whatever this place is, it's not kosher.
They then start repeating themselves. I've put this scene in a video here, if you want to see it.
http://www.polsy.org.uk/play/yt/?vu...v%3DmyQchvnE8VI
Joey can try to interact with them, but none of them seem to even realise that he's there.
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Once we've had our fun, Joey simply returns back through the portal.
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It was different, anyway! Rosa and Joey try heading upstairs.
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I really hate the paintwork in this place. Rosa and Joey keep looking around.
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There's also a mirror up here.
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Nothing much to see around here.
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Let's try talking to the locals instead.
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It's a nice touch how Rosa takes her coat off in here, and her portrait changes appropriately.
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The bartender's name is Denisse, in case you missed it when the old lady said it earlier.
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Rosa tries asking Denisse about Ray.
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Denisse sounds kind of evasive here. Rosa tries a different angle.
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Damn. Although, Heather probably died when this girl was a small child, so I guess that's not surprising. If she knows anything, she's keeping her mouth shut.
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What about the old lady? If she's here in this snowstorm, she's probably a regular. Does she know of Ray?
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That sounds somewhat promising. Rosa has three choices. She can simply say that she needs to talk to him:
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She can say that she's working with the police:
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Or she can say that someone has died:
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Whichever way, the lady asks us about Heather. Rosa responds.
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Wait a minute. This old lady is Ray?
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Ray is short for Rachel, hey? So Ray isn't a man after all. I guess that's how the bartender knew we didn't know Ray. In fact, that even explains why Heather knew that Joey was lying about knowing Ray. Clever.
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Ray gives us something, but it's mostly superficial.
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At least she's amenable to questions! Rosa tries asking some.
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I guess this was when she went to the Grace Group meetings and decided to change her profession. But her ghost still seems to think she's a prostitute - furthermore, she still seems to think she works for Ray. Something's not quite matching up here.
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That's a bit too much information for me.
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Rosa keeps pushing Ray about Heather.
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Client records, hey? We'll be wanting to see those.
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Looks like a trip to Ray's office is in order!
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Although, it would be easier if Ray just cooperated with us. Rosa keeps trying to push her.
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Rosa then threatens police action.
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I guess Ray's used to dealing with that kind of thing. Rosa gives up for now. We'll just have to find that office ourselves.
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Out of the blue, Ray proposes a toast to Heather's memory.
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Sure enough, Denisse brings out a cocktail for Ray, who leaves it to settle for a while.
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The obvious thing to do now is to head out back, in an attempt to find Ray's office, but...
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...when Rosa tries to head out the back door, Denisse stops her.
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Looks like Joey will have to do this by himself.
(continued next post...)